The Final Movement of the Conductor: Florello

Florelle: The Melody Dancing Under the Annihilated Night Sky
In the upcoming 2.5 version of Crescendo, a new Annihilator Resonator named Florelle will make her debut. Her story is like a moving symphony, weaving a unique poem of life between reality and illusion. This article will provide a detailed interpretation of her skill system, exclusive weapon, and resonance chain, allowing you to fully understand her positioning and unique charm.
On this battlefield bathed in moonlight, Florelle wields an ancient lyre called “Elegy of the Abyss.” This weapon is not only a medium for her skills but also an extension of her soul, holding countless centuries of stories and memories. Its base attack is 588, with a critical hit rate of 24.3%. In R1 state, her attack increases by 12%. After casting her “Echo of Bones” skill, the damage bonus of her resonance skill and the depth of her “Echo of Bones” skill will both increase by 32%, and her attacks will ignore 8% of the target’s defense.
In combat, Florelle’s basic attacks resemble a life-and-death melody, consisting of up to three consecutive strikes, each infused with annihilative power. When she consumes stamina for a heavy attack, she not only deals devastating blows to enemies but also briefly reveals the second segment of her basic attack. This combat style evokes the fearless determination of a protagonist in ancient Greek tragedy, standing resolute against fate.
When the full moon hangs high, Florelle’s heavy attack will be replaced by “Final Refrain.” This skill requires her to possess 6 “Melody” fragments, be in “Composition” state, and not be in “Tuning” state. Additionally, she must accumulate sufficient strength and determination in battle. Upon casting this skill, she will halt and pull in nearby targets, dealing annihilative damage. Each layer of resonance will amplify the attack’s power. Afterward, she will enter “Tuning” state, and her “Composition” state will be removed, only to be regained after 25 seconds.
Florelle’s resonance skill, “Ephemeral Requiem,” is like a brief yet profound musical performance, as she attacks the target and unleashes annihilative force. Her resonance release, “Waltz of the Abyss,” is an even grander spectacle. When she is in “Tuning” state and casts this skill, she will exit “Tuning” state and enter a 24-second “Conducting” state. During this time, she will command Hecate to fight, and Hecate will inherit her attributes, with all damage being borne by Florelle herself.
In the conducting state, Florelle will play “Melody” fragments in the order they were obtained, each lasting 4 seconds. She can command Hecate to attack, dodge, reposition, or even bow, each requiring precise timing and strategy, showcasing her exceptional talent as a conductor. When she is not on the field, Hecate will automatically attack, and when other characters in the party cast “Echo of Bones,” Hecate will exhibit enhanced attack power.
Florelle’s resonance loop, “New World Rhapsody,” exemplifies the perfect blend of music and combat. When she casts the third segment of her basic attack or her resonance skill, her attack will be replaced by “Requiem of Death,” dealing annihilative damage and briefly stunning the target. This skill replacement adds diversity to combat while infusing her attacks with unpredictability and surprise.
In battle, Florelle’s abilities are as intricate as a symphony, requiring precise control and strategic thinking. Her design not only reflects the elegance of a musician but also the ruthlessness of a warrior. With her unique skill mechanics and rich gameplay, Florelle is set to become a standout character in the new version of Crescendo.