In the countless virtual worlds, people are addicted to bizarre games all day long. Now, two new characters, Feng Jin and Sai Fei Er, have appeared in the 3.3 version of Honkai Impact 3rd, which seems to attract those numb players with a fresh look. However, these so-called “freshness” are just new wine in old bottles, and they still cannot escape the shackles of business and the calculations of game manufacturers.
Feng Jin is a wind-attributed character who remembers fate. Her existence is just another speed number. It seems to speed up and buff teammates. Under this “gentle” appearance, it is actually a tool in the hands of designers to increase player benefits. Players chase her, just like the blind crowd, intoxicated by the illusion in front of them, but never awaken that this “increase” in speed is just an extension of their illusory desires.
Sai Fei Er is a quantum-attributed nihilistic fate, focusing on pursuit and critical hits. Seemingly agile and fierce, but in fact, it is just a hollow cover in countless repeated attacks. Her skill design caters to the players’ greedy desire for “high burst” and is another part of the “desire machine” in the game mechanism. Every mark and every chase is an endless cycle of temptation, like a dream without an end, which makes people sink.
The creators of this virtual world cleverly use the players’ desire for power and victory to set up traps. The so-called “full package” of Treabar is nothing more than an extension of the capital game. The high price and layers of inducement are all to squeeze the wealth of players. Players are like trapped beasts, running non-stop on this virtual track, but the end is always out of reach.
These characters and mechanisms are like a microcosm of modern society. The surface is full of scenery, but in fact people are anxious and greed is spreading. The struggle and harm in the virtual world are nothing more than a projection of the pressure in the real world. Players immerse themselves in it, but ignore their own emptiness and loneliness. The virtual “wind” and “light” cannot cover up the darkness in their hearts.
At this moment, the Star Dome Railway is a battlefield where capital and desire intertwine. It is both a paradise for players and a cage for countless trapped souls. Perhaps, only when we clearly see through this fog can we break free from it and find true freedom and meaning.