Honkai: Star Rail – Archer Character Analysis and Efficient Cultivation Guide

Collapse: Star Rail – Archer Character Analysis and Cultivation Guide
In the vast starry expanse of Collapse: Star Rail, Archer is like a highly skilled acrobat, where every move requires precise calculation and coordination. As a 5-star quantum attribute ranger character, he specializes in high burst damage, excelling at dealing devastating damage through frequent skill usage. To maximize his combat potential, every detail must be meticulously planned, much like orchestrating an acrobatic performance.
Archer’s combat mechanics are particularly intriguing. He is akin to a high-energy child who refuses to stop moving. As long as his skill points are not less than 2, or his battle skill usage has not reached 5 times, he can continue to cast skills. Additionally, each time he uses his ultimate skill, he gains 2 layers of “charge.” When allied characters attack enemies, this automatically triggers a follow-up attack and recovers 1 skill point. This mechanism makes him as lively in battle as a sprite from classic fairy tales, always full of energy.
His combat style focuses on using battle skills as frequently as possible in a single turn. Therefore, teammates should act before him to generate skill points or provide damage amplification effects. This requirement is akin to conducting a meticulously designed symphony, where every note must be timed perfectly.
Battle Skill Chain: Each time he uses a battle skill, if he has at least 2 skill points or has not yet used 5 consecutive battle skills, he can use another battle skill to attack. This repeated usage increases battle skill damage, stacking up to 2 times, resulting in extremely impressive burst damage in a single turn. Skill Point Management: Archer’s combat efficiency largely depends on whether the player can effectively manage the team’s skill point resources.
Priority of Trails
Trail Priority
Main Trail ★★★★★
Battle Skill ★★★★
Ultimate Skill ★★★
Talent ★★
Normal Attack ★
Normal Attack: Since Archer’s combat style relies very little on normal attacks, unless current skill points are less than 6, the priority for normal attack upgrades is the lowest. Battle Skill: As Archer’s most important source of damage, and damage stacks when used consecutively, it is recommended to prioritize upgrading it to the maximum level. Ultimate Skill: With extremely high damage multipliers (reaching 1000% at level 10), it is also worth prioritizing for upgrades. Talent: Enhances the damage multiplier of follow-up attacks, suitable for handling enemies with residual health or saving skill points, making the overall rotation smoother.
Additional Ability 1: Projection Magic
Allows Archer to continuously cast battle skills and increases battle skill damage by up to 100% (stacking up to 2 times), which is crucial for the damage stacking mechanism.
Additional Ability 2: Crusader
Grants 1 layer of charge at the start, helping with skill point recovery and follow-up attacks in the early game.
Additional Ability 3: Guardian
When the team’s skill points reach 4 or more, Archer’s critical hit damage increases by 120% for 1 turn. This trait can almost be triggered every time Archer acts, as teammates usually generate enough skill points in advance.
Cone Recommendations
Best Choice
The Hell Where Ideals Burn
Ideal Burning Hell
HP: 952.6 | Attack: 582.12 | Defense: 529.20
Crimson Huntsman: Increases the wearer’s critical hit rate by 16%. Upon entering combat, if the team’s battle skill point cap is at least 6, increases the wearer’s attack by 40%. After the wearer uses a battle skill, their attack increases by 10% (stacks up to 4 times).
Good Alternative
Cruising in the Stellar Sea
Stellar Sea Cruise
Increases the wearer’s critical hit rate by 8%.